

AIRFOIL FOR WINDOWS ANDROID
Android and iOS Devices (by running their companion app "Airfoil Satellite")Ĭoupled with MC 24's "Link Zone", it now seems like we have the ability to stream to pretty much any device on any platform. Windows, Macs, Linux PCs (by running their companion app "Airfoil Satellite") Airplay (Airplay, Airport, Apple TV, HomePod etc) Chromecast (Chromecast Audio, Google Home etc)

Greater adoption of Chromecast Audio driven by Google Home compatible devicesĪirfoil V5 for Windows has just been released as a Public Preview and now includes audio streaming support to: MC24 Introducing Sync Playback between Instances (across Win, OSX and Linux) Things have changed a bit since then, including: but you need all AirPlay compatible devices. It works, is reliable and keeps audio distribution in Sync. When looking at MC playback to Whole House Audio solutions a couple of years ago, TuneBlade as discussed in this thread AirPlay Whole of house in Sync with JRiver Media Center came up trumps. New beta of Airfoil V5 is working much better and have updated the following.
AIRFOIL FOR WINDOWS UPDATE
But it is a necessity to have this functionality if they want to have a chance to stick around.16 June 2018 Update - Review of Airfoil V5 Will this save Windows Mobile? Probably not. Using the SmartGlass branding makes a lot of sense and finally adding a native handoff construct to Windows is long overdue. That is why I am excited about Project Rome, app handover in general and the changes coming to SmartGlass. Besides that, Microsoft has a branding problem. There is no option on a Windows phone that is as easy to use and works as well as Chromecast or AirPlay, even if those protocols have their problems too sometimes. There are definitely good options out there, especially if you stay within a certain ecosystem, though Microsoft does not stand as strong as its competitors, especially when it comes to media casting from (Windows) mobile devices. Summing it up, I'd say the whole thing is kind of a mess. Each receiver works with varying degrees of quality, stability and performance, depending on the source device too, of course. Miracast has dongles and integration into Roku, etc.
AIRFOIL FOR WINDOWS SOFTWARE
AirPlay has Apple TV and a larger number of software options (including XBMC/Kodi). What kinds of receivers are out there for each protocol? Chromecast has dongles and software based receivers. Chromecast has done a better job of getting onto iOS through individual integration into apps, than the others. Is it OS native or does it require apps to individually support it? Each protocol has a platform on which they work best. Does it support streaming from the Internet or only local content? DLNA is best for local content, the other protocols support both scenarios.ģ. No handoff (yet), although it is coming to Windows with Project Rome.Ģ. Do they support handoff or do they require the source to handle the playback? AirPlay supports both scenarios, so does Chromecast (though mirroring doesn't work too great) but Miracast only supports the latter. The way I see it there are a number of distinctions that can be made between the different casting options out there:ġ. I have played around with many of the options out there, including the ones mentioned in the article, the new Connect app in the insider preview, Chromecast, etc.
